what is Smart Pointer?what is the function?
Graphics Software Engineer Interview Questions
98 graphics software engineer interview questions shared by candidates
What language do you code in, what are the drawbacks to that language?
Given a target number and a matrix where the elements below and to the right are always greater than the elements above and to the left, find an algorithm to efficiently find all locations of target in matrix.
I did find something difficult or unexpected.
O(1) mutable string
A bunch of other memory layout and linear algebra questions. If you've been anywhere near C++ and have been making games you'll answer them no problem.
What are the current bottlenecks of physically based rendering on the GPU?
What's the difference between the light transport equation and the path spaced one?
rendering pipeline, minimapping, tessellation
a. Check if a number is a power of 2. b. GLSL shader debug c. Pointers d. Memory allocation and deallocation – 2D matrix e. Explain the graphics pipeline f. What is the GPU architecture/ programming model ? g. Can we have the depth testing before the fragment shader? h. What is a particular case when we would need depth testing after the fragment shader i. Design a parking garage j. Cycle in a directed graph…. k. SetBit/ClearBit/isBitSET l. Implement your own memoryAlloc function m. Delete nodes with a particular value in a LinkedList n. Allocate a 2D array using malloc and access its elements o. Opengl vs openglES (OpenGL basics) p. How would you debug a memory leak. r. At what GL call does the command buffer submission happen ?
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