what is 2^4
Gameplay Programmer Interview Questions
348 gameplay programmer interview questions shared by candidates
Giving the positions of a plane and a point, how do you judge if the point is above of below the plane. I was not allowed to go on the internet for any reference. I didn't answer very well since I am an international student and was not familiar with English words about maths.
What is the problem with inheritance for reusing code in a large code base
How would you implement a tracking script that rotated an object to always follow a target without turning too sharply?
Out of respect for the company and the NDA signed I won't disclose questions. I will say the onsite interview involved 3D math, gameplay design, memory management, and architecture.
Create a c++ program of standard tic tac toe for two players using nothing but the standard C/C++ library. Bonus: add implementation for undoing of moves Bonus: add support for the mnk variation.
If you had a room full of floating balls in a box, what would be the bottleneck of processing, given that you have to calculate velocity, collision of balls and the wall, and trajectory?
Qu'elle est votre niveau en C# Unity?
They asked questions about C++ specific knowledge.
Explain the network communication of a gameplay event
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