My projects, as shown on my CV
Gameplay Programmer Interview Questions
348 gameplay programmer interview questions shared by candidates
Just questions on how I would approach a scenario or implement a weapon. A side question was how to prevent cheating in a game.
Why would you put a virtual destructor?
Explain the code in front of you and how it can be improved.
How would you optimize a box of 1000 spheres colliding.
How to implement type checking without dynamic_cast and strings comparison when developing classes hierarchy?
They asked me if i wanted to be gameplay programmer or to make tools
Using just basic vector math, rotate on vector around another.
Write a game where some players are playing with this deck. Each player draws 5 cards randomly from this deck then players compares the sum of value in their hands. Return the player with highest drawing value and his drawing value. Treat J, Q and K as 10.
Lots of team-focused questions and explaining my past experience.
Viewing 41 - 50 interview questions