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How do you approach a problem statement
The first round was a very good UX interview, they requested 3 deliverables including 2 personas, a document outlining your thought process on the problem and then 2 screens demonstrating an interaction. The 2nd round was unnecessary. Requesting another test problem completed without any details or context (which is what a UX designer needs) instead of an in person interview with zero explanation of where I was in the process.
You have two jars and hundred marbles. Fifty of the marbles are red, and fifty are blue. You must place all 100 marbles in the jars. You can decide how many and what marbles to be placed in each of the jars. Each jar can hold 100 marbles. One of the jars will be chosen at random; then 1 marble will be withdrawn from that jar at random. How do you maximize the chance that a red marble will be chosen? What is the chance of selecting a red marble when using your scheme?
How will you scale your impact as the first UX designer in this group?
What will you do if we don't hire you? (Yep, seriously)
How would I measure my success?
What is a closure in javascript?
UX process?
The questions about my skills did NOT match the requirements listed on the job posting.
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