Computer Architecture. OOPs. System Verilog and UVM. Graphics Architecture .
Graphics Engineer Interview Questions
1,191 graphics engineer interview questions shared by candidates
Describes one of your projects
Why do you want to switch from your previous company?
Traffic light design in verilog code, Pipelining, one round on system veilog and coding, one round on analyzing Architecture and data related to it, Sequence detector, optimizing the given verilog code, circuit diagram from the code(what will it synthesize to), array questions in Perl.
The questions are as follows : Difference between validation and verification ? What is Race condition? Difference between Latch and flipflop? How to design ROM? What is a State machine? Cycle driven and event driven simulation differences and which one is better Functional and code coverage differences Blocking and non-blocking assignments in Verilog How to define variables in Verilog? $display and $monitor differences Setup and hold time Hold time violation Mesi protocol Page table DRAM and SRAM differences and how to design them
Describe the window graphic driver architecture.
Programming questions on C. They were pretty easy based on strings, linked list etc. Question on achievements, projects worked on.
How are strings (array of characters, not the kind of std::string) stored in C/C++?
Explain memory management in operating systems?
One unexpected logical-mathemathics question. Easy to answer if you think about it (so checking reasoning ability)
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