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Game Programmer Intern Interview Questions
345 game programmer intern interview questions shared by candidates
It was a technical question, about a claw logic test, I don't remember a lot, but it was not focused on programming, but logic
Reallocation is ok with you ?
Vectors C++, basic vectors math.
What were my past game development university projects
Opps C# Unity(Coroutines, delegates, scriptable objects)
The test consists of only 2 questions. The first one deals with inserting operators into an a string of numbers to make it match an int value.
Create a "spell casting" system for use in a multi-player game. System must be able to support multiple spells, but for the demo create a spell that goes into effect after a set cast time. System must be able to handle when targeted players are no longer available.
Describe your methodology for unit testing.
I have heard that for a different college, they asked ping pong game program. For my machine test, I got the following question. Using C/C++, draw a simple solar system. The solar system should have a sun at the middle, earth rotating around the sun and a moon rotating around the earth continuously. [Draw Earth, sun and moon as circle] After completing this program, I was asked to make the following modifications to the program stage by stage. [They were checking the code readability and ease of modification] 1) Make earth & moon rotate faster 2) Make moon rotate in opposite direction 3) Draw random stars [one pixel/circle/...] on the screen [Don't draw star inside a planet] 4) Make the stars move from right to left continuously and at no point of planetary rotation should a star appear inside earth/sun/moon Technical interview > Mostly c++ questions, study namespace concept, virtual functions and virtual base classes,... 1) you have a global varible abc & another abc in your function, can you access global abc? if you can; how ? 2) questions about virtual functions [indirectly] 3) What does var<<1 & var<<2 do to var? [expected answer : multiplication by pow of 2] 4) What does var>>3 do to var ?
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